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$7

[MCH][7.X]-Mechmaster-Machinist VFX Enhancement Mod V1.03

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[MCH][7.X]-Mechmaster-Machinist VFX Enhancement Mod V1.03

$7

Special thanks to Papachin for the tremendous assistance provided.

"Unlike the Machinist, the Mechanical Master is an envoy who perfectly blends industrial technology with combat will, merging industrial science and the art of war. On the battlefield, they wield dual Gatling guns, not only unleashing their own combo attacks but also summoning various machines to fight alongside them, creating a 'man-machine unity' suppression offensive."

Job Adaptation: Machinist

As the first attempt at creating an FF14 visual effects mod, this project focuses on remastering the core weapon effects for the Machinist. After months of iterative adjustments, the following features have been achieved:

✅ Dual Gatling System - Replaces the original firearm, granting the character sustained firepower coverage

✅ Dynamic Mechanical Synergy Protocol - All units are skill-triggered and enter the battlefield instantly, with no persistent presence except for Wildfire

✅ Seamless Transition Between Weaponskills and Abilities - To emphasize firepower suppression, action fluidity has been enhanced, enabling perpetual shooting

✅ Ultimate Ability: Final Judgment - Summons a nuclear missile silo, delivering a tactical-nuke-level visual impact

As a first-time creation, there may be shortcomings—thank you very much for your support!
If you have any questions, you can also contact me on Discord, link: https://discord.com/channels/980731824609312798/1403989709612519434

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VFX MOD

Size
24.2 MB